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I liked the Tutorial with R.O.B.; this makes a tutorial more interesting and less boring. What bothers me was that when more text displayed, the align changed (probably the text box is too small). So it was hard for me to read the text. For polish, add talk sound effects (good for immersion 😉 ). 

The speed of the blue cube is too high, I sometimes clipped through the wall. Because of the high speed, it was for me hard to control the player. After the tutorial, level 1 didn't load at all and I had no idea what was happening. It was also hard for me to see the level, because of the red lines. 

For the fire trap, think about an indicator to recognize that there is a trap, but keep it small so the player can miss it.

The concept is quite fun!

The tutorial introduction was funny, but a little slow. Also, losing movement everytime the guy says something can become quite annoying. Maybe add dialogue to the game (as well as sound in general). Playing the tutorial also breaks the game, so maybe wanna look into that haha

The textures of the floor are a bit busy on the eyes, perhaps extend the texture to the walls, as to not create too much contrast in a little area. The puzzles are also quite easy, maybe make them a little more difficult.

The dash mechanic is really nice, but maybe add it to Spacebar instead, as LShift doesn't work quite as nice with WASD. The dash is also slightly buggy, as you clip through walls sometimes.